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  • PassionsList

    Information Regarding the Passions of Nemahay. Name (Nature/Namegiver) - Domain (Beast) [[Chagee]] (Blue Jay/Ork) - Exploration & Discovery [[Tihitabaha]] (Kingfisher/Dwarf) - Aid & Generosity [[Astah]] (Eagle/Yaguarete) - Pride & Freedom [[ …

  • NationsList

    Below is a list of large groups of Namegivers. Within the borders of Nemahay, these groups have organized into city states with various levels of connection to the outside world. North, South, and East, however seems to be a more unified presence. …

  • CharactersList

    For major players. Leaders of factions, legendary heroes, players. h4. Rulers Magistrate [[:rihalo]]: Figurehead ruler of [[Kintani]] High Duke [[:besh-legainah]]: Ruler of [[Vasheen]] h4. Authors and Annotators to this Document [[:ahnanai …

  • GeographyList

    Locations of nature, natural borders, horror tainted regions. Places no-longer inhabited by Namegivers or where the land influences the Namegivers, not the other way around. [[Asaelya Nahmala]]: Is the tribal name for what the people of [[Ahtenko]] …

  • RacesList

    The Namegivers who call Nemahay their home are many and varied. Every city is a cosmopolitan haven. Obsidimen and Windlings are by far the least common Namegiver that will be listed below, while Orks are likely the most prevalent no matter where in the …

  • DisciplinesList

    About one tenth of the Namegiver population of [[Nemahay]] are capable of wielding the forces of magic. These people are referred to as Adepts. As we all know, wielding magic is simply a matter of focusing on the correct threads in the correct …

  • ThreatsList

    There are many things that could pose a threat to an unwary traveler out in the wilds of Nemahay. Encountering other Namegivers is always a risk, and should always be done with extreme caution. Ideally, the group will be proudly associated with a given …

  • CreatureList

    There are many creatures that make Nemahay their home. Creatures are defined as naturally occurring beings that go through anything resembling a standard life cycle. A few are capable of using magic, but the vast majority are entirely mundane. Don’t let …

  • ConstructList

    Constructs are creatures borne of magic. They do not live, breed, and die, as we do. Many may be incapable of any means of self-replication. Almost all have the ability to wield some form of magic. Nathermancers are frequently able to call up constructs …

  • Ahtenko Key Figures

    Most of the prominent movers and shakers within the city of [[Ahtenko]] are members of the [[Jubilant Knives | Jubilant Knives]], of which there are are approximately 50 active members. Almost all of these active members have their own local entourage and …

  • villages

    h1. Villages Reference There are countless villages dotted around the land of Nemahay. Those closest to common trade routes or of particular interest will be noted here. These villages will be broken out first by region, then alphabetically for quick …